Java学习个人笔记(一)配置java环境变量(Feb04,2013 - )

    

    写这个个人笔记完全是出于记录自己所学,方便本人日后参考,可能很零散。这个笔记是建立在C语言编程基础上,本人学习Java只学习它与C语言不同的地方,或者我在C编程过程中很少用到的地方。所用的教材是Youtube一位达人做的视频:Java编程简明教程 by Thenewboston(Youtube)

    每次开一贴,学习Java笔记都记在这里。所写内容都是个人菜鸟级的理解,肯定错误百出。

   ---------- Oct 14, 2014 ---------

配置Java环境变量:

http://www.oracle.com/technetwork/java/javase/downloads/index.html
下载安装JDK for x86 (32bit) or x64(64bit).
右键“计算机”-属性-高级系统配置-高级-环境变量-xxx的用户变量-

变量名:JAVA_HOME 变量值jdk的目录,例如本人:E:\Program Files\Java\jdk1.7.0_40

变量名: path 变量值: ;%JAVA_HOME%\bin ;%JAVA_HOME%\jre\bin 变量名:classpath 变量值: ;%JAVA_HOME%\lib ;%JAVA_HOME%\lib\tools.jar

(For my backup:)
<span style="white-space:pre">	</span>JAVA_HOME
<span style="white-space:pre">	</span>F:\Program Files\Java\jdk1.8.0_20   //java jdk 1.8
<span style="white-space:pre">	</span>C:\Program Files\Java\jdk1.7.0_67   //java jdk 1.7

<span style="white-space: pre;"> </span>path <span style="white-space: pre;"> </span>;%JAVA_HOME%\bin;%JAVA_HOME%\jre\bin

<span style="white-space: pre;"> </span>classpath <span style="white-space: pre;"> </span>;%JAVA_HOME%\lib;%JAVA_HOME%\lib\tools.jar

———————–下面检验是否配置成功,运行cmd命令,在出现的对话框输入”java“命令,如果出现以下结果,则表明配置成功。————
用法: java [-options] class [args…]
(执行类)
或  java [-options] -jar jarfile [args…]
(执行 jar 文件)
其中选项包括:
-d32          使用 32 位数据模型 (如果可用)
-d64          使用 64 位数据模型 (如果可用)
-client       选择 "client" VM
-server       选择 "server" VM
默认 VM 是 client.
。。。


运行cmd命令, 在出现的对话框输入”javac“命令,出现以下结果,表明配置成功: C:\Users\LENOVO>javac 用法: javac <options> <source files>

   ---------- Feb 04, 2013 ---------

    个人理解:Java 的基本架构是通过class建立。class相当于C函数集,每个Class 里面的 method 相当于C的函数。

    1. 关于Class 中对别的class中的method的使用,创建:

        题目:main method在apple.java apple class中,引用tuna class中的println(); method, 输出一行字。
理解:对象的创建与使用。System.out.println() 的使用。

//file: project/apples.java
class apples{
	public static void main(String args[]){
		tuna tunaObj = new tuna();    //create an obj: "tuna" - class name, tunaObj-Obj name, 
		tunaObj.MysimpleMessage();
	}
}

//file: project/tuna.java public class tuna{ public void MysimpleMessage(){ System.out.println("This is class tuna"); } }


    2. 题目:创建和使用Scanner对象,以从键盘获取输入:

//file: project/apples.java
import java.util.Scanner;

class apples{ public static void main(String args[]){ Scanner input = new Scanner(System.in); //creat an scanner obj tuna tunaObj = new tuna(); //create an obj: "tuna" - class name, tunaObj-Obj name,

	System.out.println(&quot;Enter your name here: &quot;);
	String name = input.nextLine();

	tunaObj.MysimpleMessage(name);
}

}

//file: project/tuna.java public class tuna{ public void MysimpleMessage(String name){ System.out.println("Hello" + name); } }


    3. 从main method传递值到别的class的method中:
要求:通过 GetName method 把 name 传递进class tuna中,通过tuna中的saying method 内部调用ret_name method 打印出 name.
本实例理解:1、在method内部声明变量和在class内声明变量有何不同。
2、class 内部互相调用method
3、跨 class 调用method

//----------------------- tutorial 16
//file: project/apples.java
import java.util.Scanner;

class apples{ // Create a method named "main" Type"void": public static void main(String args[]){ //Create method body: //Create a Scanner Obj: Scanner input = new Scanner(System.in); //Create a tuna Obj: tuna tunaObj = new tuna(); String name;

	System.out.println(&quot;Enter your name here: &quot;);
	//wait usr to input a string:  
	name = input.nextLine();
	tunaObj.GetName(name);
	
	//call class, use method MysimpleMessage();
	tunaObj.saying();
}

}

//file: project/tuna.java public class tuna { private String girlname;

	public void GetName(String name){
		girlname = name;
	}
	
	public String retName(){
		return girlname;
	}
	
	public void saying(){
		System.out.printf(&quot;your name: %s&quot;,retName());		
	}

}


    4. Constructor的使用,用于创建对class_Obj的使用时,同时设置class_Obj的初始参数。比如一个班的学生的姓名,年龄等。

·理解Constructor的作用,出现的位置。它用于在初始化obj时设置参数,所以应该在非主class中。
·Constructor的声明形式:它有点像声明一个method,但是没有返回类型。constructor的名称与class名须一致。Constructor体内多是赋值符。
·副class结构:从本例可以看出,一个副class的结构大致为: class名-> class private variable 声明 -> Constructor声明 -> methods声明 (熟悉基本结构很重要)
·Constructor在主class中被使用时的语法。要注意。

//----------------------- tutorial 17
//file: project/apples.java
class apples{
	// Create a method named "main" Type"void":
	public static void main(String args[]){
		tuna tunaObj1 = new tuna("Amily",16);
		tuna tunaObj2 = new tuna("Banry",19);
	tunaObj1.saying();
	tunaObj2.saying();
			
}	

}

//file: project/tuna.java public class tuna{ private String girlname; private int girlage;

public tuna(String name, int age){    //Create constructor, this &quot;tuna&quot; is exactly the name of this class
	girlname = name;
	girlage  = age;
}

/* public void GetNmae(String name){ girlname = name; }*/

public String retName(){
	return girlname;
}

public void saying(){
	System.out.printf(&quot;Your name is: %s, Age: %d \n&quot;, retName(), girlage);
	
}

}


     5.  Java中使用 " ((条件判断) ? 语句1 :语句2) " 替代并简化if条件判断语句:

//----------------------- tutorial 36/37 Display Regurlar Time
//file: project/apples.java

class apples{ // Create a method named "main" Type"void": public static void main(String args[]){

	tuna tunaObj = new tuna();
	tunaObj.setTime(14, 56, 20);
	System.out.println(tunaObj.dispTime());
	System.out.println(tunaObj.dispRegTime());

}	

}

//file: project/tuna.java public class tuna{ private int hour; private int minute; private int second;

public void setTime(int h, int m, int s){
	hour = ((h&gt;=0 &amp;&amp; h&lt;=24) ? h : 0);    //equivalent with&quot; &#160;if (h&gt;=0 &amp;&amp; h&lt;=24) &#160;{hour = h;} else {hour = 0;} 
	minute = ((m&gt;=0 &amp;&amp; m&lt;=60) ? m : 0);
	second = ((s&gt;=0 &amp;&amp; s&lt;=60) ? s : 0);
}

public String dispTime(){
	return String.format(&quot;%02d:%02d:%02d&quot;, hour, minute, second);
}
public String dispRegTime(){
	return String.format(&quot;%d:%02d:%02d  %s&quot;, 
			((hour&lt;=12) ? hour : hour%12), minute, second, ((hour&gt;12) ? &quot;PM&quot; : &quot;AM&quot;));
}

}


    6.  Java中this关键字,public /private概念。当constructor 中arguments 和 variable 的名称完全一样时候,用this可以指明调用哪一个值。

//----------------------- Tutorial - 38 - Public, Private and this
//file: project/apples.java
class apples{
	// Create a method named "main" Type"void":
	public static void main(String args[]){
	tuna tunaObj = new tuna();
	
	System.out.println(tunaObj.dispTime());
	//System.out.println(tunaObj.dispRegTime());
	
	tunaObj.setTime(14, 56, 20);
	
	System.out.println(tunaObj.dispTime());
	//System.out.println(tunaObj.dispRegTime());

}	

}

//file: project/tuna.java public class tuna{ private int hour = 1; private int minute = 2; private int second = 3;

public void setTime(int hour, int minute, int second){
	this.hour = hour;
	this.minute = 5;    // Use the value of 5 when minute is called by dispTime() method
	second = 6;         // Use the value of 3 when second is called by dispTime() method

// hour = ((h>=0 && h<=24) ? h : 0); // minute = ((m>=0 && m<=60) ? m : 0); // second = ((s>=0 && s<=60) ? s : 0); }

public String dispTime(){
	return String.format(&quot;%02d:%02d:%02d&quot;, hour, minute, second);
}
public String dispRegTime(){
	return String.format(&quot;%d:%02d:%02d  %s&quot;, 
			((hour&lt;=12) ? hour : hour%12), minute, second, ((hour&gt;12) ? &quot;PM&quot; : &quot;AM&quot;));
}

}


    7. Constructor 的嵌套使用,适用于constructor输入参数个数不确定的情形:

//----------------------- tutorial 40/41 - Building Objects for Constructors
//file: project/apples.java
class apples{
	public static void main(String[] args){
		//create 4 diff objs as there are 4 diff constructor
		tuna tunaObj0 = new tuna();
		tuna tunaObj1 = new tuna(5);
		tuna tunaObj2 = new tuna(5,13);
		tuna tunaObj3 = new tuna(5,13,14);
	//use the objs
	System.out.printf(&quot;%s\n&quot;,tunaObj0.toMilitary());
	System.out.printf(&quot;%s\n&quot;,tunaObj1.toMilitary());
	System.out.printf(&quot;%s\n&quot;,tunaObj2.toMilitary());
	System.out.printf(&quot;%s\n&quot;,tunaObj3.toMilitary());
}

}

//file: project/tuna.java public class tuna{ private int hour; private int minute; private int second;

public tuna(){
	this(0,0,0);
}
public tuna(int h){
	this(h,0,0);
}
public tuna(int h, int m){
	this(h,m,0);
}
public tuna(int h, int m, int s){
	setTime(h,m,s);
}
	
public void setTime(int h, int m, int s){
	setHour(h);
	setMinute(m);
	setSecond(s);
}
public void setHour(int h){
	hour = ((h&gt;=0 &amp;&amp; h&lt;24)? h: 0);
}
public void setMinute(int m){
	minute = ((m&gt;=0 &amp;&amp; m&lt;60)? m: 0);
}
public void setSecond(int s){
	second = ((s&gt;=0 &amp;&amp; s&lt;60)? s: 0);
}
public int getHour(){
	return hour;
}
public int getMinute(){
	return minute;
}
public int getSecond(){
	return second;
}
public String toMilitary(){
	return String.format(&quot;%02d:%02d:%02d&quot;,getHour(),getMinute(),getSecond());
}

}


     8. 比较复杂一个例子。

1)关于toString() method的使用。在potpie class中,每次声明使用potpie class时,由于其中constructor 语句里具有一个“

System.out.printf("The constructor for this is %s \n", this);
” ,所以每次声明都会打印一句The constructor for this is .xxx ,xxx的内容就调用this. this 会指向the following "toString()" method. 

        2)在tuna class中声明并使用了一个 potpie object,这个object是由第6行的语句传递进去的,第16行的(potpie birthday)语句定义了它的入口。

        3)tuna class 继续使用toString method来服务 apples class 中 main method 中 System.out.println(tunaObj);语句对它的调用。

        明显感觉我还对toString() method 的使用理解不够深入。包括 this 和 toString 的配合使用。

//----------------- tutorial 42 toString methods, 43-Composition
//file: project/apples.java
class apples{
	public static void main(String[] args){
		potpie potObj = new potpie(4,5,2006);
		tuna tunaObj = new tuna("Jack",potObj); //take the potObj just built up
		System.out.println(tunaObj);
	}
}

//file: project/tuna.java public class tuna{ private String name; private potpie date;

public tuna(String theName, potpie birthday){
	name = theName;
	date = birthday;
}

public String toString(){
	return String.format(&quot;Your name is %s, and birthday is %s&quot;, name, date);
}

}

//file: project/potpie.java public class potpie {

private int month;
private int day;
private int year;

public potpie(int m, int d, int y){
	month = m;
	day   = d;
	year  = y;
	
	System.out.printf(&quot;The constructor for this is %s \n&quot;, this);
	//this is a reference to the obj we just built whenever we call this class
}
public String toString(){
	return String.format(&quot;%d/%d/%d&quot;,month,day,year);
}

}


    

    9. 枚举类型enum的使用。

//----------------------- tutorial 44/45 Enumeration 枚举
//file: project/apples.java
//import java.utile.EnumSet;   // enable to use EnumSet.rang(from,to);
class apples{
	public static void main(String[] args){
		for (tuna people : tuna.values())
			System.out.printf("%s\t%s\t%s \n", 
					people, people.getDesc(),people.getYear());
		System.out.println("\n And now for the range of constants!\n");

// for (tuna people: EnumSet.range(tuna.kelsey,tuna.candy)) // pick up part of the members from tuna // System.out.printf("%s\t%s\t%s \n", // people, people.getDesc(),people.getYear());

}

}

//file: project/tuna.java public enum tuna{ // change class into enum // enu constants/obj: bucky("nice","22"), kelsey("cutie","10"), julia("bigmistake", "12"), nicole("italian","13"), candy("different","14"), erin("iwish","16");

private final String desc;  // variable(String)
private final String year;

// build enum constructor
tuna(String description, String birthday){
	desc = description;
	year = birthday;
}

public String getDesc(){
	return desc;
}
public String getYear(){
	return year;
}

}




10. 关于Static的用法:(此处包含变量的static和method的static)

//----------------------- tutorial 46/47 Static
//file: project/apples.java
//file: project/apples.java
class apples{
	public static void main(String[] args){
		tuna member1 = new tuna("Megan","Fox");
		tuna member2 = new tuna("Natalie","Portman");
	System.out.println(&quot;----------------&quot;);
	
	System.out.println(member1.getFirst());
	System.out.println(member1.getLast());
	System.out.println(member1.getMembers());  
	System.out.println(   tuna.getsMembers()); //getsMembers() is a static method
	
}

}

//file: project/tuna.java public class tuna{ private String first; private String last; private static int members = 0; //static variable, like "in-class globel variable"

public tuna(String fn,String ln) {
	first = fn;
	last  = ln;
	members++;
	System.out.printf(&quot;Constructor for %s %s, members in the club: %d\n&quot;,first,last,members);
}
public String getFirst(){
	return first;
}
public String getLast(){
	return last;
}
public int getMembers(){
	return members;
}
public static int getsMembers(){
	return members;
}

}


    11. final的理解和用法:

//----------------------- tutorial 48 final
//file: project/apples.java
class apples{
	public static void main(String[] args){
		tuna tunaObj = new tuna(10);
		tuna tunaObj2= new tuna(1);
	for(int i = 0; i&lt;3 ; i++){
		tunaObj.add();
		System.out.printf(&quot;%s&quot;,tunaObj);
	}
	System.out.println(&quot;-------------&quot;);
	for(int i = 0; i&lt;3 ; i++){
		tunaObj2.add();
		System.out.printf(&quot;%s&quot;,tunaObj2);
	}
}

}

//file: project/tuna.java public class tuna{ private int sum; private final int NUMBER;

public tuna(int x){
	NUMBER = x;  // you can only modify it once in one class
	//NUMBER = 5;  //can not change its value again
}
public void add(){
	sum+=NUMBER;
}
public String toString(){
	return String.format(&quot;sum = %d\n&quot;,sum);
}

}


    12. Inheritance -- 继承 ,这是我接触到的新概念。 什么是java 的继承?  1)被继承的class叫做super class, super class 中private的变量和method不能被继承。  2)继承的class中如果method名与super class中的method名重合,则使用继承object时,运行继承class中重合的method代码,即以继承class 为准。此谓overwrite.

//----------------------- tutorial 49 Inheritance 继承
//----------------------- tutorial 49 Inheritance 继承
//file: project/apples.java
class apples{
	public static void main(String[] args){
		tuna tunaObj = new tuna();
		potpie potpieObj = new potpie();
	System.out.println(&quot;--- tunaObj.eat() ---&quot;);
	tunaObj.eat();
	System.out.println(&quot;--- potpieObj.drink() ---&quot;);
	potpieObj.drink();
	System.out.println(&quot;--- potpieObj.potpiemethod() ---&quot;);
	potpieObj.potmethod();
}

}

//file: project/food.java //super class public class food{ public void eat(){ System.out.println("I am eat methods from food"); } public void drink(){ System.out.println("I am drink methods from food"); } private void bite(){ //private methods cannot be inheritance System.out.println("I am bite methods from food"); } }

//file: project/tuna.java public class tuna extends food{ // Inheriance from food public void eat(){ System.out.println("tuna overwritten eas() of food"); } }

//file: project/potpie.java public class potpie extends food{ // Inheritance from food public void potmethod(){ System.out.println("I am potmethod from potpie"); } }


    13. 













Published At
comments powered by Disqus